James Johnson

Los Angeles, California, United States

Higher Education (America college/university system), Intellectual property, and Entrepreneurship

<p><strong>Who is the creator of CEFopoly:</strong></p> <p><strong>CEFopoly</strong> &reg;&nbsp;</p> <p>The <strong><em>gamification</em></strong> of the acquisition of formal knowledge through</p> <p>(1.) Higher Education, (2.) Intellectual Property, and (3.) Entrepreneurship.</p> <p>&ldquo;<strong>Knowledge of Champions</strong>&rdquo; &reg;</p> <p>I am the person that thought of, created and designed the CEFopoly board game.&nbsp;</p> <p>The creator and designer of CEFopoly is a person who has had the benefit of the American culture, born and raised in the USA:&nbsp;</p> <ul> <li>I am a student and beneficiary of public education during my k-12 years.</li> <li>I am a beneficiary of a very fine USA, Division 1 - college athletic scholarship from an American Land Grant University.&nbsp; I graduated on time from the College of Education from the university that I attended.</li> <li>While matriculating through the university system, between my sophomore and junior years in college I had the good fortune and benefit of attending Oxford University in England.</li> <li>I am also a beneficiary of an MBA from a very good private USA university.</li> <li>I am married. [My wife has been very helpful and supportive of the CEFopoly project.]</li> <li>My wife and I have raised two children. 1- young man, 1- young lady&nbsp;</li> </ul> <p>I have created CEFopoly for several reasons - One the main reasons is because as a formally trained teacher from a very good American university, &nbsp;(I come from a family with several educators: my Mom, my older sister, brother, Father-in-law) and as a person who values and appreciates the economic engine of innovation and entrepreneurship, who has worked in the private sector (over 19 years) in several for-profit corporations (one was a top fortune 500) And over 15 years as an entrepreneur.&nbsp;</p> <p>I am also a father, uncle, and a godfather that appreciates and likes to see young people learn while having fun about the values and economic benefit of acquiring "formal Knowledge" and about an important asset class (intellectual property), and know what it takes to be a competitive entrepreneur.</p> <p><strong>What CEFopoly&reg; is:&nbsp; It is a board game.</strong><strong>&nbsp;</strong></p> <p><strong>What it offers is a simple and relatively inexpensive</strong> way for a parent, grandparent, uncle, aunt, godparent, educator/teacher, or any concerned person to provide a young person, a fun and engaging way, to be motivated about learning (motivated primarily intrinsically), doing well in school, valuing going to college and the benefits of ownership in the American system of capitalism.&nbsp;&nbsp;&nbsp; [<strong>&ldquo;CEFopoly&copy;, What it is, and why it matters&hellip;&rdquo;] </strong>to assist in informing the game playing participants and those interested in obtaining another tool to motivate their children, grandchildren, nieces, nephews, godchildren, or class room students as well as to introduce to them in a fun &nbsp;(game -environment) and inexpensive way the concepts of&nbsp; [1.] &ldquo;Higher education&rdquo;, &nbsp;[2.] the economic value and importance of &nbsp;either creating or participating in the ownership of&nbsp; an important asset class =&nbsp; Intellectual Property, [3.] and an appreciation and introductory offering of the value, skill, and talent elements of entrepreneurship.&nbsp;</p> <p>CEFopoly is what is known as an &ldquo;edutainment&rdquo; product.&nbsp; The above thought expresses the concept of the combination of the utility of two sectors:&nbsp; education and entertainment, reflected in a game to provide a product that entertains while the player participant learns.&nbsp;&nbsp; [It beats the boring lecture and finger pointing every time - CEFopoly is for the authority or teaching person who is more interested in transferring knowledge and inspiring young people to reach for the highest level that they can reach for - by valuing the investing in assets that matter. CEFopoly is a game that is designed to have the game playing participant value the acquisition and obtainment of &ldquo;formal knowledge&rdquo; - whether it be through &ldquo;higher learning &ldquo; (college or university education), creating and owning intellectual property (introducing the CEFopoly playing participants to the concept of the benefits of royalty payments and licensing fees), or by introducing the CEFopoly game &nbsp;players an appreciation and in being introduced to the concepts deployed in creating and owning a business - and the risks and rewards of entrepreneurship. &nbsp;</p> <p>All in an entertaining game format.</p>

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