Uncanny Valley is a survival horror game, focusing on a bone chilling story, exploration and heart pounding action."
Uncanny Valley was Greenlit! Keep in mind, everyone who buys the game through our Indiegogo fundraiser for 5 euro will get a code on Steam when the game releases!
Uncanny Valley is a survival horror game that includes a mix of exploring, discovering the story, solving puzzles and a bit of action. We're trying to preserve the old survival horror kind of gameplay instead of following the modern trend of creating a third person shooter with horror elements.
You play as a security guard named Tom at a remote
facility. He's in charge of the night shift, while his lazy partner Buck is in
charge of the day shift. Nights are long, so Tom starts exploring the facility
and finds things he shouldn't. The story plays a huge part in the game, so
saying anything more would be a major spoiler.
Uncanny Valley's main difference from other games is a thing we like to call the consequence system. Whenever you fail at something, the game goes on, but with harsh consequences for your character that can impact both the story and the gameplay.
For example - you fail at avoiding your attackers,
meaning your character will move slower throughout the game, making it harder
to escape future pursuers, so the player needs to be careful and more clever,
which adds more tension to the game. Of course, there are a couple of sections
where you can die, but we're trying to avoid that as much as possible.
Why? Because dying and repeating the same section over and over is tedious and leads to frustration. The game stops being scary if you're angry and just want to rush through it, so we think that adding such a system will still keep the tension while adding a new layer to scariness.
a huge, explorable facility with multiple floors and
intense moments of dread
detailed story with rich characters
- consequence system mechanic
Making a game can be expensive for a couple of college students. We already invested some money for licenses, and we'd like to repay our debt and spend the rest of the money for further license purchases, Steam Greenlight and marketing purposes so we can showcase the game on expos and conventions.
We decided to go with the Flexible Funding, because even something can help us repay the licenses, at least for monthly subscription to Photoshop or buying the Greenlight license. That also means if we don't get funded, we will continue working on the game but the progress will be slower. So keep in mind - contribute anything you can, even if it's one euro. If you can't contribute, please share this page with your friends.
If we get more funds that we ask for, we will make the game available for more platforms, for example Linux and mobile platforms Android and iOS. We will also improve the quality of our animation and overall make a more polished, prettier game. If we get a lot more, we won't prolong the game, because the story is perfect as it is - but, we will release a set of free DLC mini-stories, completely unrelated to this game, where you play as a new protagonist.
We already created a number of tiny, unreleased games for practice. Uncanny Valley is our first indie game that will be released and sold.
The team consists out of five people:
Adam Sellerfors: Artist, 2D Animator
Danilo Kapel: Composer
Meggy Vodušek: Graphic Designer
Tadej Kupčič: Project Director, Programmer
Tim Žibrat: Sound Effects
5€ - You'll receive a digital copy of the game for Steam and another, DRM free copy of the game.
10€ - You'll receive a digital copy of the game for Steam and another, DRM free copy of the game plus the official soundtrack.
30€ - You'll receive a digital copy of the game for Steam and another, DRM free copy of the game plus the official soundtrack and a high quality T-shirt.
60€ - You'll receive a physical copy of the game, another copy of the game for your friend, cd with the official soundtrack, official art print and a high quality T-shirt.
250€ - You'll receive a physical copy of the game, another copy of the game for your friend, cd with the official soundtrack, official art print and a high quality T-shirt. Plus, you get to design your very own easter egg that we'll include in the game. The easter egg can be either a simple image or a short animation.
1000€ - All of the above, plus 3 copies of the game for your friends. You also get a producer credit, insights in the game development where you can share your opinion and play early builds of the game!