First it was the Sega Master System in 1986. Then the Genesis in 1989, Sega CD in 1992, and 32x in 1994. The Sega Saturn in 1995. Finally, the Dreamcast in 1999.
Skip forward to 2017, it's between Sony, Microsoft, and Nintendo. But where's Sega? Not in the hardware market. It is up to us the devoted followers of Sega to take it's place.
I have rounded up a team of hardware and software modders and creators, with a goal to move Sega along in the hardware gaming world. We are working on an open source console that allows us to update, upgrade, and create software on.
Our financial goal in $25,000, and with that money we will work on getting a production line going to create well crafted, but inexpensive hardware. We will also try to reach out to third-party developers, and members of game companies that have shut down to create magnificent games.