In the meantime we are showing revision of glowing monster (you can see provious one in our video). We would like to show more, but we don't want to spoil.
OddPlanet is a side-scrolling game about exploration and puzzle solving. You will guide a lone little girl through the hostile environments of an alien planet and help her survive.
We are strongly focused on intelligent puzzles and the highest quality of art. The puzzles will be challenging for the casual gamer and refreshing for the hardcore gamer. We want to create a living world for you to explore and admire. As you play, our girl lost in this world will interact with it and share her feelings about it with you.
There are not enough unique, intelligent, and atmospheric games available and there is much space for such titles. Our game will not be about killing monsters or jumping fast. It will play like an interactive story, where you make significant decisions and observe their results. You will travel through fantastic environments and experience the world with the little girl.
We’ve been working on OddPlanet for some time and here you can see what we accomplished so far. We plan to finish the game three months after the end of our successful campaign on Indiegogo. We need addictional funding to keep that deadline. Without your support, we won’t be able to complete our task in reasonable timeframe.
Our goal is $30k and, if we achieve that, we will be able to focus on development and cover necessary expenses on advertising. If we exceed that goal - Don’t worry, we won’t waste your money! We also have additional, bigger plan. OddPlanet will have a soundtrack created by one of the most well-known dark ambient musicians, Atrium Carceri. We have spoken with the artist and he agreed to create music for our game.
If our campaign proves to be more successful than we ever imagined, additional money will be spent on creating more content, creating an even bigger and longer game that we will divide into parts. We will also create versions not only for Windows and Ios, but also for Xbox, Android and other platforms.
We have elastic funding on Indiegogo - so if you hesitate to support us, because you don't know if we will reach our goal, you don't have to resign. Every dollar counts. We will get money even if we won't acheive our goal.
Each level in OddPlanet is unique and painted from scratch. None of the settings are reused throughout the game. Here you can see how game evolved from concept phase to its current state.
Screens form levels:
Concepts and level art:
Piotr Król has been creating games for 11 years. He is interested in all gamedev aspects such as programming, making graphics, animations, sounds, music and design. He spends his free time working on projects and is a huge fan of Limbo, Oddworld and Machinarium games. His biggest dream is to make a game that will never be forgotten.
Sewer Hrehorowicz is the artist behind the game. For several years, he worked as graphic designer for different industries, making print catalogues, websites, corporate identities and illustrations. He also ran his own company. Recently, he has switched his career to gamedev and now works as a freelance artist for clients worldwide.
Alanna O'Brien is a professional voice actress with a background in theater. She decided to dedicate her career to video game and animation voice acting due to her passion and love of video games. She also enjoys to cosplay at conventions. She is honored to be working with such a talented team and cannot wait for you to play OddPlanet.