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Independent narrative-driven science fiction PC game enhanced by CBE software and you!
Jan Kavan
365 Facebook Friends
Czech Republic
2 Team Members

- 12th of April 2013 - We did it! The second stretchgoal has been reached!

Thank you so much everybody! The fullscreen planetary exploration just became a reality. We have the last day of this campaign and we can't express enough how happy you made us. Thank you! 

Stretch Goals



- 8th of April 2013 -  Please don't forget to join us for our "thank you" live-streamed concert!



- 4th of April 2013 -  We've released yet another comparison shot so you can understand why you want Fullscreen planetary exploration! We are extremely proud that we can offer you this level of visual experience!



- 28th of March 2013 -  We've reached our first stretch goal! This means that you're going to get longer story and Rachel's log to keep track of her adventure! Thank you! You're so amazing!!!

We are also presenting a new music clip and displaying technology which was meant for the ultimate, currently unannounced, stretch goal:

Ultimate exploration OST


- 22nd of March 2013 - We are presenting you with a few music videos which could make you decide, if you want to have our soundtrack - pledges up from $25. We will be uploading 3 more tracks to show you how diverse the music in J.U.L.I.A. is. Enjoy!

(due to IGG limitation you have to click on the youtube links)

Jungle OST

Biomechanical world OST

Endless Ocean OST

 - 19th of March 2013 - We would like to show you a visual difference between story expansion stretch goal and full screen planetary exploration. Your support will decide! Thank you!

Comparison of visual levels between sotry expansion and full screen exploration stretch goal

- 8th of March 2013 - We did it! We've got funded thanks to your awesome support. We've added stretch goals with an explanatory video as an update no. 6. For visual and textual description please scroll down below.

Important information

If you want to upgrade your pledge, see FAQ at the very bottom of this campaign. Unlike with KickStarter, your pledges here are summed. So if you want to upgrade $7 to $25, your second pledge should be only $18. I hope this clears up all the confusion with a different pledging system.

Help us create an enhanced version of our point'n'click science fiction PC game J.U.L.I.A.

Please check our commented gameplay video of the original J.U.L.I.A. in the gallery section.


Dear backers,

My name is Jan Kavan and I am musician, writer and game developer. With my small independent studio we've already created 4 video games - Ghost in the Sheet, J.U.L.I.A., J.U.L.I.A. Untold and Vampires! Personally I did contribute to many other games including Tale of a Hero (Peregrius / Future Games), Carol Reed series (MDNA games), Dark Fall 2 or Barrow Hill.

I strongly believe in innovation and for that reason we always try to bring fresh air into our games. This comes for a price though - not always we get everything right the first time around.


J.U.L.I.A. is an innovative, narrative driven PC game. The story centers on Rachel Manners, a 35 year old astrobiologist. She is a member of an elite group of scientists, chosen to embark on one of the most critical missions ever conceived on Earth. Now Rachel is alone, orbiting an unknown planet. Her only companions are J.U.L.I.A., the space probe’s artificial intelligence and Mobot, a huge reconnaissance robot. Together, this unlikely trio will explore the mysteries of the solar system of Salia. But are they prepared for what they will find?

Find out more about the story at our official page:


Why enhanced

When we've released J.U.L.I.A. back in 2012, the response especially from the adventure gaming community was amazing. While we've approached our players with a certain degree of concern, knowing that this is a new video game format, we've been well accepted and especially the story, music and game flow was generally praised.

Also the game was just recently nominated for the best gameplay and the best character (Mobot) by adventure gamers - the largest international website specialized on adventure games!

This came to us as a big surprise because we've been working on the game for more than 3 years in only two persons. The fact that we've invested only our time and my personal budget however negatively influenced some of the game aspects.

The ultimate problem appeared when the only income we've been able to get from our three years of hard work covered merely the legal expenses to reclaim back J.U.L.I.A. rights.

So now we stand here, asking you to help us iron the edges. We ask only for a bare minimum to help us survive and polish the generally disliked stuff.

What is going on

The basic goal consisted of the following items:

  • Create backers' only event of recreating Rachel Manners from scratch, making the used model much more human.
  • Redesigning some of the game interface and getting backers' feedback for the new looks.
  • Making certain parts of the game optional (like harvesting minigame for example).
  • Introducing easy mode for problematic puzzles.
  • Rewriting some of the puzzles which helps better reflecting on what to do.
  • Extending some of the music tracks which repeat too much.
  • Polishing some of the puzzles to be more reactive to players.
  • Refine a few parts of the script when it gets ridiculous / over the top. One needs a bit of a distance to do that and I am fairly positive that I can do this now. 

However! Thanks to your amazing support we're able to introduce you with the stretch goals for enhancing J.U.L.I.A. even more.

Stretch Goals


$7.500 - Story Expansion

- We will seriously enhance the exploration part of the story. The exploration areas will become larger with more choices and we will also introduce some of the crew members who were left out from the original game.

$12.500 - Fullscreen Exploration

- We will change the exploration to a hybrid between J.U.L.I.A. exploration mode and fullscreen point’n’click adventure game. We will create fullscreen visuals for each of the exploration views and the actions will be issued through contextual menu interface. This way the spirit of J.U.L.I.A will remain but both visually and gameplay-wise the enhanced edition is going to become more engaging. 

This will require us to create a brand new visuals for many new scenes. Our next update will show you a comparison how this expansion would look like.

$25.000 - PC, MAC and LINUX Unity 3D port

- Many people asked us to do Mac or Linux port or to allow for resolutions larger than 1024x768. If we port the whole game to Unity 3D, it will open a whole incredible window of possibilities and then we can promise native Mac and Linux build as well. While this means basically recreating the game assets and code from scratch, it’s still easier than doing another game. 


How much

For this all to work we need at least $5000. There are many other things we could do with J.U.L.I.A., but we're being modest with our goal and if you decide to trust us and help us fund the project beyond the original target, we have many ways how to appreciate it starting from multiple localizations, including J.U.L.I.A. Untold (prequel to J.U.L.I.A.) as a part of the game, creating a basic lipsync, extending the gameplay etc. We're not there yet and for that reason we'll leave this for an eventual update.

Why do we need $5000?

In case we will get exactly $5000:

  • $350 will be given to IndieGoGo team
  • Roughly $1000 is estimated to fulfill our promised physical perks and shipments
  • We will of course have to pay taxes from the income and it also seems that we will have to pay taxes from shipping out the physical rewards thanks to a tax gray zone.
  • With this basic funding we will need 3 months of two people to deliver the Enhanced Edition

When we sum this up, it leaves us with just enough money to create the promised enhanced edition of J.U.L.I.A. 

The Press

Adventure Gamers 4/5 stars (Katie Hazen)

“Plenty of varied puzzles will appeal to players looking for a challenge, and the story of humanity’s dealings with others and itself will draw you into its sci-fi mystery, while the decisions you’re forced to make will resonate long after you’ve left the game behind. There are really no games out there quite like J.U.L.I.A., and anyone interested in something a little different will be rewarded with a fun experience that’s well worth the time and effort.”

Just Adventure B (Ray Ivey)

“You can feel the love the designers of this game have for the adventure genre. It oozes out of every pore of the game. It makes you want to call them up and sit around and have a conversation about everyone’s favorite old adventure games.”

GameBoomers B++ (Flotsam)

“…J.U.L.I.A. provides eight or so hours of thoughtful, enjoyable, story driven science fiction, a good number of well crafted and varied puzzles, and some excellent looking cutscenes. J.U.L.I.A. is a game I would happily recommend as being well worth the price of admission.”

Gamercast.net 4/5 (Charlotte Woolley)

“…J.U.L.I.A is an all-round fantastic adventure game, with an intriguing story and a very satisfying ending. It supplies fresh and challenging puzzles and includes one of the most endearing robots since Dog. If you are looking for an engaging and enjoyable adventure game and don’t judge a book by its cover, look no further than J.U.L.I.A”

Adrenaline Vault 4/5 (Michael Smith)

“J.U.L.I.A. is obviously a labor of love, and it’s hard to be critical of a labor of love. But a few more hands on deck would’ve helped turn a good-looking, sometimes frustrating puzzle fest into an outstanding adventure game. The future appears bright for CBE; I look forward to their next project.”

I wanna see!

No problem! We have a playable demo readily available so you can see if this game would be your cup of tea.


It's time for rewards

If you look to the right side of this campaign, you can see a description of all the beautiful rewards we offer for your generous help. However to get a visual idea what are you going to get for your kind contribution, we've created a visual overview for each individual pledge. Please refer to the pledge level description for details. Also, please note, that shipping is a part of the pledge. No need to add any extra money on top.




Early explorer





















Crew Member






Ancient Master






Help help help

First of all, please do support us at Steam Greenlight by tossing a free upvote. Not only it will help us, but also it allows us to give you a Steam game key. 



There are other ways how to help us. Please spread the word among your friends, classmates, families etc. 

Below this campaign you can quickly approach our Facebook and Twitter pages, so please do like us there and feel free to follow us. We're not paranoid... yet.

Frequently asked questions

Q: When will be the advanced edition ready?

A: Basic idea is to finish in 3 months from being succesfuly funded. However if our gently backers allow us to do more with the Enhanced Edition, we'll make sure to be very transparent with longer development cycle.

Q: How will I vote for Rachel / Interface looks?

A: We will set up a private backers forum. Here all polls and discussions will take place. We will inform you continuously about our ongoing progress and share some imagery, concepts etc. as well.

Q: Why IndieGoGo?

A: We are Czech-based company and Kickstarter is not available for us. While KS is perceived to be more influential for video games, we still strongly hope that we can achieve our modest goal through IndieGoGo as well.

Q: Should I include shipping and handling for physical shipments?

A: Not at all. We've calculated those in the pledge level. I believe it's better this way. Since we're Czech based, I bet that 99% of all the shipments will go abroad anyway.

Q: I want to upgrade my pledge. How should I do it?

A: Simply add another pledge to the level you want to reach and the only rule is to use the same email address which you’ve used for your original pledge. When we end this campaign, I will sum pledges by email and run this result through you so you can check that we got your pledges right.


Find This Campaign On
raised by 572 people in 1 month
282% funded
No time left
$5,000 USD goal
Fixed Funding This campaign has ended and will receive all funds raised.
Campaign Closed
This campaign ended on April 12, 2013
Select a Perk
  • $1USD

    You've decided to support our studio and for that you'll receive a personal thank you email.

    8 claimed
  • $7USD
    Early Explorer

    As a space exploration pioneer, you will get a thank you email and one digital copy of PC J.U.L.I.A. Enhanced Edition for a special price. You'll also be able to give us your feedback in our private backers' forum. LIMITED!

    293 out of 500 claimed
  • $9USD

    Have you missed the early space programme? This is exactly the same as Early Explorer perk but it's unlimited.

    18 claimed
  • $13USD

    You asked for it, we've got you covered! You will get a thank you email, one digital copy of PC J.U.L.I.A. Enhanced Edition and a PDF version of a hintbook.

    6 claimed
  • $25USD

    Being an astronomer does not equate to observing the space through telescope. It also means performing a spectrum analysis! For that reason we'll provide you with J.U.L.I.A. digital soundtrack in addition to all earlier perks! You will also get a pdf version of Enhanced Edition's hintbook. You'll be tagged as Astronomer in credits and in our private backers' forum.

    72 claimed
  • $25USD
    Astronomer (continued)

    All existing and new astronomers will also get PC digital version of our puzzle game called J.U.L.I.A. Untold, which is a prequel to J.U.L.I.A. and contains 50 challenging levels, 5 story chunks and over 8 hours of gameplay itself! Music used in J.U.L.I.A. Untold will be added to J.U.L.I.A. soundtrack.

    38 claimed
  • $49USD
    Space Hacker

    This is the ultimate perk for those who like it all digital! We've included this perk based upon your demand. In addition to Astronomer rewards you will get digital DRM free download of the original J.U.L.I.A., digital download of Vampires! both PC and Mac and you will get an early access to the Enhanced Edition. Also this level will include some exclusive music you can't get from other perks. 4 full games, two soundtracks and digital hint book. We couldn't love you more!

    11 claimed
  • $50USD

    You're not happy with the digital data or you simply prefer having a box on your shelf! You will get all previous perks but we'll also ship you BOXED version of J.U.L.I.A. Enhanced Edition. You'll be tagged as Engineer in credits and in our private backers' forum.

    37 claimed
  • $75USD

    You really want to study your evidence carefully and for that reason we'll add to all previous perks a CD with a soundtrack. We'll also provide you with early game access and you'll get a J.U.L.I.A. themed personalized postcard. You'll be tagged as Scientist in credits and in our private backers' forum.

    5 claimed
  • $100USD
    Crew Member

    You truly want to be part of the game! In addition to all previous perks you'll get beautiful printed hintbook and J.U.L.I.A. themed A2 poster. We'll also give you free code for our game Vampires! for platform of your preference (PC, Mac, iOS, Android). You'll be tagged as Crew Member in credits and in our private backers' forum.

    15 claimed
  • $150USD

    You really love J.U.L.I.A! In addition to everything you get from previous perks, you'll get both your box and poster signed by us as a collector's item. Also you will become immortal in the game as we will mention your unlucky fate in one of the logs for other players to found. You'll be tagged as Alien in credits and in our private backers' forum.

    6 claimed
  • $350USD
    Ancient Master

    This is it! You've decided to become an integral part of J.U.L.I.A. EE. In addition to everything from the previous perks, you'll become part of the game and players will be able to hack into your computer account at Salia 6 to read your personal logs. The main reward, and hence the limitation, is that I'll personally compose and produce for you a music track which you can use whenever you want. You'll be tagged as Coproducer in credits and in our private backers' forum.

    5 out of 10 claimed
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