Gamer since forever and developer for the last 14 years, I now an entrepreneur in the video game industry. I'm creating my company, Naya Studios, and I have 5 games planned: Urban Exodus, a simple mobile game to manage villagers, with their school, toolshop and farm. This is the first project. CarbonCraft, a large open world game, with procedural geometry generation without voxels. Biosmos, a game about celullar biology. Mortal Selection, a dating/survival game Industrio, a item-build game.