Chris Hunt

Bristol, United Kingdom

<p>I spend my life playing games, and anyone my age can relate to the feeling that "games just aren't what they used to be".&nbsp; You no longer get games made with the same love and ambition as you used to, as the industry has grown heavy-duty publishers have taken over and its all become about making money.&nbsp; Game design decisions are manipulated and controlled by investors, not by designers.&nbsp; Why risk all that money on a unique idea or a hardcore niche market when we can just make another sequel to a plain old shooter and make millions?&nbsp; Innovation is discouraged in favour of crowd-pleasing graphics and casual shooters with quicktime events.&nbsp; If we're lucky and get a sequel to an old classic, it'll probably get remade into a 1st person shooter.</p> <p><br />I spent a few years working as a game programmer in my early 20's but I hated it, working on stupid little cash-cow games felt like a waste of time.&nbsp; So I left, and spent the last 6 years working on the game full-time, while I worked 2 12-hour shifts per week as a security guard to make just enough money to scrape by.&nbsp; During that time I turned down several jobs in the game industry, and more recently, a couple of small publishers too.&nbsp; I'm not for sale and neither is Kenshi, I will never allow it to be controlled or rushed out the door to meet a deadline.<br /><br /></p>

About Me
  • 1 Campaign From the launch to the finish line, these were the campaigns you ran to make something happen for your entrepreneurial, cause-related, or creative passions.
  • 0 Comments Engagement is the name of the game when it comes to crowdfunding. Sharing your thoughts on campaigns can help campaigners and strengthen the Indiegogo community.
  • 0 Contributions Whether you contributed a little or a lot, this number signifies the times you helped support someone else’s idea, project, or goal.
Verifications
This person has not yet verified their account with any social networks.
Find Me On