If you missed our deadline but still want to participate dont worry, we have created an extension of this campaign here: http://igg.me/at/vfxlearning/x/1896744
We get this question every day so I thought is best to place it right at the very top of this message to avoid any further confusion in the last days of the campaign.
If we dont manage to reach the minimum campaign goal I will anyway release as Open Source all the courses that I personally teach, this means: Maya Dynamics level 1, level 2 and Master Class, Getting Wet with RealFlow, as well as Igor Gonzalez course: Intro to Maya for Effects. All 5 courses both in English and Spanish (120 hours of video)
If we reach our campaign goal then I will also release all 3 of our Nuke Digital Compositing courses (In English and Spanish) as well as our new VFX Production 101 course (another 84 hours of training)
What is the VFX Learning Open Source Project and who is behind it?
My name is Luis Pages, I'm originally from Venezuela, for the last 10 years I have been a visual effects artist in the film industry. I'm a member of the Visual Effects Society and I have worked in over 12 feature films including Avatar, Harry Potter 5, Ice Age 2, John Carter and The Lovely Bones. You can see samples of my work here www.solidanimations.com .And learn more about my efforts to change the vfx industry here : http://www.hollywoodreporter.com/news/lucasfilm-faces-new-pregnancy-discrimination-386863
Learn more about the VFX Learning Open Source Project in this video recording of our most recent Open House session.
In winter of 2010 I founded VFX Learning with the sole mission of creating high end training, mentored by artists actively working in the film industry, and delivering this sessions in English and Spanish, live anywhere in the world via our online classroom.
Since our launch we have been training students from every continent and has been a phenomenal experience. But at the same time it has been painful to receive hundreds of emails from students who cannot afford the cost of the courses but that are so passionate about what we do.
This made me think about my start in this industry,how I had to work 2 jobs during the day and stay up most of the night on my dial-up internet connection hunting for any tutorial I could find, how hard it was to train and compete with artists coming from the big fancy schools, it didn't seem fair...
What I'm trying to accomplish with the VFX Learning Open Source Project is to give everyone regardless of their geographical location or financial situation a fighting chance.
I want the competition for those precious VFX film jobs to be fair. I want to give everyone the tools and knowledge they need to succeed in this business, and let creativity, imagination, talent, intelligence, hard work, desire and passion be the determining factors in who makes it and who doesn't.
In order to achieve this I will stop operating VFX Learning under the current business model and instead we will run one last series of live mentored training with our supporters, this sessions will be recorded and released online for everyone to watch week after week until we complete the cycle.
What We Need & What You Get:
If I dont manage to reach the minimum goal I will anyway release as Open Source all the courses that I personally teach, this means: Maya Dynamics level 1, level 2 and Master Class, Getting Wet with RealFlow, as well as Igor Gonzalez course: Intro to Maya for Effects. All 5 courses both in English and Spanish (120 hours of video) If we reach our campaign goal then I will also release all our Nuke Digital Compositing courses as well as our new VFX Production 101 course (another 84 hours of training)
In order for this project to be successful I need to secure approximately $400K which is the current company valuation based on a lineup of 17 courses, allowing me to basically turn my business into a non profit open source content provider, instead of selling it to an investor who will continue under the current model who only benefits those who can afford our courses.
Your contributions will also help me cover the cost of production of the 204 hours of video training (17 courses, 12 hours of class per course, in 2 languages each) , the web servers to host and stream all the video material and online student community, supporting scene files for each course, tracking of live action plates for assignments, pay our instructors for their open source content, and cover the cost of software licenses offered as perks. Plus of course IndieGoGo and PayPal's commissions (between 7 to 12% together)
I have created many different levels of donations each one with very interesting rewards. Describing each individual course will take too much space so thats why I have left the VFX Learning website intact as it is today while it stills operates as a business. This will give you an idea of what we do, how we do it, and what you and everyone else in the world will get in terms rewards in the form of training.
You can visit www.vfxlearning.com and see it for yourself. We also have a great Facebook community I'm devoted to this so I'm always available to answer any questions via email , the comments section or Skype. Ask and you shall receive :)
If we are successful all of our contributions will give that kid in India or China, South America, Europe or Africa who sits and watches is awe how Iron Man and The Avengers save the world, or how Harry Potter defeats evil with so many cool tricks and spells, an opportunity to learn how this impressive imagery is done, and hopefully become the next generation of VFX Artists that with an open mind and warm heart will take our troubled and sometimes unfair industry into the place it deserves.
I hope that that other competitors of VFX Learning who have copied our method in the past will then follow us on this initiative. Is not easy to be the first in the water with this type of things, it changes dramatically the current paradigm and not everyone understands or agrees, but at least something is being done.
Other Ways You Can Help
Don't worry if you cant contribute, you can help me immensely by spreading the word, tell everyone about this initiative so they can do the same. We all love movies so I'm sure someone you know will feel identified with my cause.
Also if any artists would like to contribute with course material, tutorials, etc please feel free to contact me.
If any VFX post-production houses, studios or software developers would like to participate in this project also feel free to drop me a line.
Thank you so very much for reading this long text and for your support.