After the Templars Purge by the Pope, the Banking System collapsed.
People lost everything and citys fallen into a spiral of pillaging, madness and violence. As a omen of doom, the dark plague followed and the survivors scattered. No one trusted anyone. In the mist of desperation, tales about a safe place emerged, a small village hidden in the mountains, far away from the brutality of man.
Im one of the ones that arrived, only to discover that the same brutality was already waiting for me, but this time, in a much more insidious way...
Welcome to the Dark Ages
- First Person Stealth
- Light and Sound are dynamic elements of the gameplay
- Adaptive AI ( Patrol, Search, Hide, Climb Ladders, Interact with the enviroment, Team work)
- Boss AI ( Hierarchy logic to simulated chain of command, it adapts to the player strategy
- Dynamic Fire and Smoke
- Weather System
- Trader for trade stolen items for better equipment
- Cooperation Gameplay
- Immersive atmosphere
- Interactive books
This campaign is to finance the game demo where the above features will be implemented.
game designer, level editor, graphic designer