What this play is about
Based on the real stories of gamers, The Video Game Monologues shares first times, legendary battles, and the lives changed by pressing “Start.” Part ethnography and part fantasy, this episodic play stages the adventures of hardcore and casual gamers alike, punctuated by cameos of notorious and beloved game characters. From arcade to console, The Video Game Monologues reminds us to learn from our fatalities and cherish our 1Ups.
10 short stories about epic video game experiences, performed by actors playing multiple characters.
Why theater about video games matters
We are producing this because memories made around video games are as significant for our identities as music, books, or any other experiential medium. As misplaced proof of their influence, video games often become cultural scapegoats, but performing these stories amplifies the power of games and how they can change our lives. Please consider contributing to this campaign if you:
- believe that art and technology make great bedfellows
- value video games as important cultural barometers
- support theater as an accessible expression of cultural experience
- value events that bridge demographic divides
- enjoy pop culture, live storytelling, or fun spectacle
The One Behind the Curtain
Lian Amaris (writer, director, producer) has been staging original genre-bending performance for ten years. She's taught theater, new media, game culture, and creative writing at the college level; she's researched and published on video games; and she's even earned some great press from Backstage, The New York Times, and even Forbes. Vector Art Ensemble is her company of rakish comedians, repertory-trained actors, verbose dancers, and other rogue entertainers dedicated to "exploring performance trajectories."
How we will use funding
$5000 goes to producing 2 runs in 2 cities:
- Venue rental for four September performances in the historic SF Union Square Theatre District, with an option to extend to an additional weekend
- Technical rehearsal venue rental
- Rehearsal space rental
- Gels for lights
- A person to run lights
- A person to design lights
- A projector
- 3 plane tickets from SF to the NYC show
- NYC housing for 4 nights
- Printing programs, postcards, and posters
- Hiring a publicist to get us some reviews
- Buying props and costumes
- Paying our actors for months of rehearsal and performance (we know, it's a rare thing)
If we don't make the target, we'll pay that 9% to Indiegogo and the rest will go to the venue rental, technical rehearsal venue rental, and lighting needs first.
We are currently in the development stage, soon to move on to the rehearsal stage. The San Francisco performance is scheduled for Friday and Saturday, September 20-21 and 27-28 at The Phoenix Theatre, 414 Mason Street. The New York City performance is scheduled for Weds-Sat, October 2-5 at Nuyorican Poets Cafe, 236 East 3rd Street.
If we earn more than our target, that money will extend the run in SF and we'll take this play to NYC, Boston, or anywhere else that will have us! Following our production, we'll publish the play for folks all over to produce themselves! All of the money earned will go toward building out the project, doing more research, and telling more video game stories to more people.
No coins, rings, or gems? There are lots of other ways you can help!
- Share this with someone who might be into it
- Write about this on your blog to help us create buzz and sell tickets
- Design our costumes, donate props, do our lights or sound for us
- Print out our programs from your office copier (don't get in trouble!)
- Make us some stickers or buttons with your sweet sticker or button maker
Thank you for supporting independent theater!
Please note: "Executive Producer" title is in name only and guarantees only the perks listed. It does not imply nor confer any partial or full intellectual property ownership, percentage of future earnings, nor any influence on work including but not limited to content, form, or message. Producer will not be held responsible for any publicity nor effects of publicity as a result of contributing to this project. Contributions are entirely volunteer and release Producer from any and all liability.