Introduction - Y-Note Games
Hi all! Y-Note Games is a 3D games development team that distributes on mobile, desktop and web.
This project will help us making a step forward in this world, permitting us to buy the pro licences of the deveopment kit (Maya and Unity3D), including the multiplatform export expansions.
Every donation will let us know how many, other than us, believe in this project. We will work harder and harder to satisfy every follower and sponsor, since there's nothing better than realize a totally cooperative project, everyone included.
The game (you have lost :) )
The game is a third person shooting, with a god-eye view. In the game is possible to use up to six arm/weapon at a time, with customizable sets and aiming-throught-mouse.
Our Character is a 6-arms robot really attached to its little bunny. One day old enemies break into their house, killing accidentally the bunny. The robot, deadly wounded, reaches a garage where he found Muddy, the weird mechanic, who begin the repairs, but still needs founds for the rebuilding. Here starts the adventure, throught the enemy fortress, destroying enemies on enemies, toward the definitive strenght and to a great astonishing ending!
Development, how we work
The game is made with two very famous softweres: Maya3D and Unity3D. The founds will be used for cover the prize for both licences and other marketing tools:
- Maya3D: 3900$
- Unity3D + Exports: 1900$
- WebSite: 30$
- Others: 100$
- IndieGoGo & Payements Fee: 500$
The development will follow simple steps and determined deadlines:
- Character Design (14 days)
- Framework (14 days)
- IA (14 days)
- GUI (7 days)
- Level Design (30 days)
- Beta Testing (14 days)
Character Design - The characters will be sketched and animated on paper and then remodelled in 3D. Every action of every character will be defined, such as attitudes, weapon shots ecc. Also textures and dynamic effects will be created.
Framework - We will create every interaction of the main character, its movements, the Camera, the weapons shots and the various configurations.
IA - In this phase all the enemies will be brought to life, creating their attitudes and their reactions
GUI - how the game communicates with the user. We'll create the graphics of the menus, the upgrades, the inventory and configurations.
Level Design - Last but not least, 30 to 90 levels are on the go!
Every step will be documented with videos and photos permitting to every sponsor to know our reliableness and efficiency.
Donors and not, everybody out there can contact us with critics, requests and partecipate at this project anyhow. Without a good critic, it's impossible to get a good result.
Now by now, we expect to have an alpha version in 60 days.
Get the Perks
Helping us you will have the right to receive the rewards established by the donation; here the terms to receive them:
- ALWAYS GIVE US NAME AND EMAIL - will be necesary for the thanks and digital sendings.
- DON'T WORRY, WE'LL TAKE CARE OF - In the eventuality of a missing data, we'll take care of asking you them.
- GIVE US THE MATERIALS REQUIRED BEFORE THE END - For the "creation perks" (level, enemy, weapon etc), you must give us the drawings, descriptions and every other material required. These must be given within 7 days to the deadline, to permit us to create and put them in.
Donate without spending money: other way to get Perks
Nobody is forced in donating, but not for this must be excluded by the project. Find us new followers and add their name to your donations. we'll value the donations in this way:
- + 1$ for every person added
- + 25% of donations made by recruited people for you
For example, if you found 2 people that donate 50$, you will have a bonus of 2+25$ (25% of 100$)
Follow an like us on facebook, twitter and other social forums, spread the word, find more followers and your donation will get bigger and bigger!
Team on This Campaign: