^^^we highly recommend watching the trailer full-screen at 1080p resolution!^^^
Space Bullet was founded by developers who have worked at large game studios and decided it was time to strike out on their own and bring the world truly unique game experiences. We've been working on Signal Ops full time for over a year, but Signal Ops has been a dream of ours for longer than that! Check out our team profiles if you are interested in learning more about the people behind the game.
Signal Ops draws inspiration from classic games such as Commandos, Syndicate, and Deus Ex. We like to call it a multi-perspective shooter. While playing you are able to simultaneously see what your entire squad of agents see. You work for a secretive government agency and lead your field agents from the relative safety of the control room on various espionage missions. Stealing secrets, sabotage, assassination, and all that sort of thing!
This is no corridor shooter. The levels are open and you are free to tackle the objectives in the manner you see fit. The basics of Signal Ops gameplay are:
- coordinate your agents
- manage the radios to keep in contact with them
- try not to cause too much of a ruckus or else things will get very difficult
- complete your objectives that can be tackled in various ways
- shoot your way out of tight jams when necessary
Did we mention that you can play with a friend? Signal Ops supports both local and online cooperative play through the full campaign.Signal Ops will be available for Windows, Mac, and Linux.
You can find high res 1080p screenshots on our website.
By supporting Signal Ops, you will not only be helping a great new game reach the level of quality it deserves, but you will also be supporting our ability to continue making great games while remaining independent in future. Are you a gamer who laments the fact that no one makes the type of PC games you used to love? Help us fill that void!
What We Need
Let us break it down for you. Signal Ops has more than a year of work put into it already, and we are deadly determined to finish it. This game will happen funding or not, but without your support we can't afford to put in the extra polish it deserves and make it a truly awesome product.
The funds we raise will be put towards hiring extra help:
- level artist to ensure all levels are crafted with love
- vocal talent to bring the characters to life
- musician to create a unique dynamic layered soundtrack that reacts to the game
This will enable us to finish a quality product while having a few pennies left to eat some potatoes and milk*.
Any extra funds raised will be used to develop engaging competitive multi-player modes.
What You Get
We have some wonderful prizes lined up for you folks! Step into our office.
If you donate at least $5 you will have your name immortalized in the credits of the game and have access to a high resolution wallpaper.
At the $10 level, we'll give you all that and a beautiful downloadable digital art book full of concept art from the game.
You thirst for more? For $30 you will get the above rewards and a copy of the game when it is released.
(all of the levels after $30 include all of the $5, $10, and $30 level rewards)
At $50 there are two choices available:
- An extra copy of the game so you and a friend can play together. How sweet.
- Access to the Signal Ops closed beta before the final game is released and also early access to mod tools.
If you give $100 you will get a printed copy of the art book. This will look great with your other books. Actually you might want to brush some of the other books aside. We will be making a limited run based on the number of donations. This is a mock-up of what it may look like:
At $250, you will receive a 6-inch figure of a character from the game. The images below are mock-ups, but rest assured the real thing will be quite awesome. You will be able to pick between the following agents:
At the $500 level there is an exclusive two-agent figure:
$1000 gets your likeness into the game! You can tell your friends how awesome you are because YOU are in a game and THEY are figments of your imagination!
If you pony up $5000, we will actually create a mission for inclusion in the game based on your design. You will even be credited in the game for your mission design! There is only ONE of these rewards available so if you are on the fence about doing it or not, better be safe and fall on our soft lawn instead of the hard, hard sidewalk.
Other Ways You Can Help
Even if you cannot support us financially, please help spread the word! Tell your friends who might be interested in Signal Ops. Go out in the streets** and tell the world!
*some developers may not enjoy milk, in this case just potatoes
**be safe, please obey local laws and traffic signals