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Huntsman: The Orphanage - Character Modelling

Be a part of bringing the Huntsman to life! Fund the 3D modelling, rigging and animation of the antagonist from Hell!

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Huntsman: The Orphanage is an indie horror-survival development project that has been Greenlit by tens of thousands of fans for Steam distribution, with over 190,000 hits plus previews on Kotaku, Penny Arcade and many other leading game sites.

This game is a no-violence, no-blood, no-weapons experiment in providing immersive gaming alternatives that do not rely on ultra-violence for effect. 

We have a talented team of contributors with game and movie credits ranging from Silent Hill and LA Noire to Sanctum and House of Wax - and one or two of them need to eat occasionally in order to produce their best work!

To help our artists and animators maintain their basic body functions while they breathe life into our game's creepy, malevolent time-and-space-warping antagonist The Huntsman, we need YOU to chip in for pretzels while they model, rig and animate his 7-foot-tall four-legged ungodly self!

MEET THE TEAM (so far!) 
DENE WARING - Director/Producer 
PAMELA WARING - Story Advisor, Character Scripting 
MACKENZIE WARING - Story Advisor, 3D Props 
TOBIAS WARING - Story Advisor, Music 

3D, PROGRAMMING & ART: 
EVAN HSU - Ex 'Silent Hill' 
OLIVER COOK - Ex 'L.A. Noire' 
DALE MACKIE - Creature Design - Ex 'I, Frankenstein' 
TOM BANWELL – Creature Mask Design – ‘Ichabod, the Plague Doctor’ 
GRAEME CALLANDER – Concept Artist – Ex ‘Sanctum’, ‘Red Dwarf’, ‘House of Wax’, ‘Ghost Ship’ 
JON TILLER - Unity Dev 
WALTER PULLEN - Maze Designer Extraordinaire! 
SEB CORSON – Creepy-Toys-R-Us! 
HENRIK ASKANIUS - Architecture 
ANTHONY ADDATI - Props 

ACTORS: 
TOBIAS – ‘Charley’ 
CHLOE - 'Rose' 
POLLY - 'Dorothy'
CODY DINGFIELD - Voice 'Narrator' 
HATTERGAL - Voice 'Dorothy' 
PURITYSIN - Voice 'Hattie' 


PROJECT MENTORS 
MORGAN JAFFIT – ‘Heroes Call’, http://defiantdev.com/ 
ANTONY REED - GDAA 

Here's a little background about just what kind a baddie you'd be helping us to build:

AS DARKNESS CONCEALS, SO LIGHT REVEALS – AND YOU MAY NOT LIKE WHAT YOU SEE... 
The human fear of the dark is innate within us all; we may conquer it to a certain degree, but never fully suppress the chill of unease it harbours. For millennia our ancestors have gathered around the flickering light of the fire, seeking succour from its warmth and the wisdom of insight offered by the multitude of visions of wild game, predators, allies, enemies and creatures with no name at all writhing within the shapes cast by the dancing flames; light has always been a portal to other dimensions, beyond these earthly realms. 
But place your faith in the light at your own peril, for just as darkness conceals, so light reveals - and in the portal between those two worlds, lives... The Huntsman. 

The Huntsman thrives in the darkness, effortlessly weaving and unravelling space and time through all the centuries, seeking the lost and the lonely, the orphaned and the bereft. Some say he came to be in our particular thread of reality in the 14th century, attracted by the misery wrought by the Black Plague of Europe and clad in the black-leather guise of a Plague Doctor... come face to face with him in the here and now at your own risk – he hunts within the half-light, the world his unsuspecting prey blindly see as safe, only to secret his victims within the realm he most adores – the blackness. 

Check out the full game details on Steam Greenlight:
http://steamcommunity.com/sharedfiles/filedetails/?id=92956803

 

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