Unleash your fantasy.
DIMBODY is a 3d scanner, a digitalizer that allows you to take a physical object, and turn it into a digital 3D model on your computer.
DIMBODY is based on a triangulation between a laser plane and a CMOS monochromatic sensor, it acquires point coordinates of an object (point cloud). The point cloud is then transformed in a 3d surface by the software and saved as a STL file. Subsequently you can print it in your 3d printer, or scale, then transform, or modify it in a CAD software.
Thanks to the rotating turret DIMBODY accuracy is outstanding and thanks to its rotating platform the scanning phase is totally automated.
If you are a maker, you really need to have a DIMBODY to unleash your fantasy and avoid to losing time in 3d cad drawings.
- 5 Mpixel monocromatic CMOS sensor
- red line laser
- max object size: 300 x 300 x 300mm (12x12x12 inches)
- scanning time: 24 min at ULTRA resolution ( 10'000'000 points), 14 min at SUPER resolution (3'000'000 points), 8 min at NORMAL (1'000'000 points)
- accuracy. +-0.1mm (ULTRA), +-0.2(SUPER) +- 0.4 (NORMAL)
All software, hardware and electronics components developed by us will be released as open source. Control electronic cards are based on arduino-compatible microcontroller. You can use arduino ide to modify , or to develop a completely new one.
DIMBODY believes in open source software and hardware developing. We are working on a arduino-compatible electronics, which design will be released and free. At the end of this campaign clients could buy even only single parts, (like this arduino based control card)
At the same way control software will be released as open source, so you or the community can modify it as you like.
Communication control between DIMBODY ad pc will be published and every one can utilize personal software to manage point clouds and mesh generation
Why a rotating turret lead to a better mesh for complex models?
The rotating turret is the core value of DIMBODY.
Without a rotating turret, if you try to scan a body like this one:
you will find that some parts like proboscis or ears will intercept the laser plane and it prevent the laser to correctly touch hidden areas. So you will have no points in that areas, and some holes in the resulting mesh.
But DIMBODY is smart, and can see things from different point of view. <
Scanning process consist of two different phases.
in the first phase platform turns at a 10°, 15°, 20° or 30° steps, and then the turret start to take a complete scanning (100 to 400 frames), and the process is repeated until the complete rotation of the object (360°)
When all the the frames are acquired we have a lot more information than all other competitors using fixed lasers.
"why the rubicon 3d scanner only $199 (i believe without camera) cost and yours more then $500" ?
Is not so easy to make comparison with a scanner that is not actually in production. But from what I can understand, Rubicon 3d includes 2 fixed lasers ad a rotating platform. I'm not able to understand how they synchronize platform rotation to camera frame grabbing. We use an industrial 5M monochromatic camera, similar to: http://www.oemcameras.com/dmm-72buc02-ml.htm, a laser equipped with a first grade lens and a custom electronics to synchronize rotation of platform, turret rotation, and camera.
this lead us to hi quality scan, with an accuracy down to 0.1mm, and 15 milion points in a single model.
"What happens if the campaign is unsuccessful?"
You will be 100% refunded (by Indiegogo)
"If the campaign is unsuccessful (I hope it is not), would it still be possible to purchase a Dimbody kit?
no. production will not be started.
What We Need
to fully industrialize DIMBODY we need founding in order to:
- Buy moldings - We need 5 big moldings for the frame, platform and the turret, 3 small moldings for rotating system. Principal parts will be realized in Nylon (PA+GF30) other in POM.
- Industrialize Electronic hardware. We need 3 different electronics cards.
- An usb to a PC/MAC interface (It has to power the laser, move and control the turret and platform rotation, synchronize movement and the image acquisition of the monochromatic CMOS sensor)
- A controller card for the stepper motors
- An USB camera card
So, where are we now?
The platform and the industrial design are complete, we are currently doing tests on the hardware and the first production samples are ready to be launched .
Now, we need your help to finish development, buy new tooling, moulds, and expand our manufacturing capabilities.
We have put a lot of time, funds and efforts into our project but like many things in life not everything can be completed in just a few days. You and your contribution will enable us to reach our goal. You will be a part of a world first in enabling us to complete production of the more accurate 3d scanner/ digitalizer for makers ever realized!
People at Dimbody:
Alessandro Grossi: CEO, mechanical engineer, Ph.D in product design, EMBA at Bologna University (Italy). In the last 15 years he designed and developed different products (membrane pumps, chairs, home appliances, pressure devices, etc.) for many clients. Some examples are in his personal site: www.metaingegneria.com Almost every day he uses rapid prototyping tools to show and test projects for his clients. He has decided to utilize all of his experience in developing an high accuracy 3d scanner for small objects with the makers people in mind, enthusiasts fell in love with 3d printing. Our Deus ex machina at DIMBODY.
Carmen Olei: Marketing manager, he's from Detroit, Michigan. He has a lot of experience in the US market. He's our link to the market.
Marica Soattin: HR, Software usability. Ph.D in Biotech, EMBA at Bologna University (Italy). She knows how to design easy to use interface.