'Anamnesis' is a cyberpunk short film set in the near-future about a man named 'Fix' who is so desperate to escape his troubled past that he finds a way to replace it by stealing other peoples' memories and injecting them into his mind to relive as his own experiences. Wealth isn't the only thing that separates the 'haves' from the 'have-nots'. A better life is out there... you just have to steal it from someone else.
A year ago Brad Champagne and Brady Nelson were just two film school graduates living in Los Angeles with a shared love of science-fiction and cyberpunk. Born out of that mutual interest was 'Anamnesis'. Drawing on influences like Jean-Luc Godard and Wong Kar-Wai, the film was shot on location in downtown Los Angeles. With the texture and grit of the quintessential cyberpunk city at our doorstep we were able to create a very cinematic atmosphere on a shoestring budget.
With the emergence of DSLR high-definition video cameras like the Canon 7D and 5D the excitement and inventiveness of 'New Wave' filmmaking is back. These cameras are generally meant for photography but a new breed of indie filmmaker is using them to explore and express their cinematic visions in a format that rivals Hollywood production levels. Much like Wong Kar-Wai's 'Fallen Angels' our film was shot in a loose hand-held style on wide angle lenses that helped to distort the subjective reality that our characters inhabit and set an unsettling tone of a world where memories can be traded on the street like drugs.
By supporting films like 'Anamnesis' you are actively involved in helping to encourage a new era of 'New Wave' filmmaking, an endangered sub-genre of cinema that isn't bound by formula and will always be the progenitor of narrative and visual innovation in movies.
Though shot on a piecemeal budget, to give 'Anamnesis' the edge it needs to be a truly cinematic experience requires heavy post-production, especially sound design. Science fiction films, even more than standard fare, require unique sounds that are built from scratch in order to make the film truly immersive.
So far the film has been funded by us, the filmmakers. But these new costs, added onto the few digital effects shots we need to enhance certain sequences in the movie have exceeded our available budget.
That's where you can swoop in to help. Every contribution puts us a little bit closer to releasing an interesting and thought provoking short film. As you can see from the perks we're offering, we'd like you to share in that as much as possible.
We understand that giving money is not everybody's thing, but if you're interested at all in our film or cyberpunk in general and know anyone else who is, send them the link! Little movies like this need all of the help they can get, but supporting them is always worth it because they're made with passion and true interest. The more fans of cyberpunk take part, the more of it we'll see.