
A Twist On the Modern Day Adventure
You play as Zelous the baddest guy in all the land, But there is a problem. Your plans are always being foiled by lance (the good guy). After being defeated once again, your minions steal all your most prized weapons and go to join the good guys. Enraged by this, you set out to gain your reputation back while taking back whats rightfully yours.
Think Super Mario Bros. through the eyes of Bowser. You will be surprised just how different the game is when the shoe is on the other foot.
Jumping on simple platforms may pose as a challenge than any ordinary platformer, remember your a big bad guy. Pipes may bend under your feet, bad guys might run away from you. Ever play a game and have a annoying wall in your way? Well Knock it down! Don't like a specific enemy? Well toss them through that wall! The skies the limit, the world is yours for the taking but how will you do it is up to you!
Indiegogo Allows Us to Share Our Vision
We wanted the opportunity to show the world our talent. By doing an Indiegogo, it allows us to work on the project full time while developing a wonderful staff and excellent game. Along with our ideas, we are also interested in ideas put forth by supporters. We have a section of the website that will be used to allow you to send us ideas of things that you would like to see in the game. We feel that if we let fans share ideas of there own, we can create something not only amazing but personal to each person that was kind enough to donate.
Amount of Dedication
We are so excited to be able to put our idea for the people to see that if we are funded we will treat this like an oppertunity of a lifetime. We are ready to work day in and day out to produce something truely amazing. With your help, you can make a small developement groups dream a reality and trust me, we wont let you down!

Two Men on a Mission
My Co-Worker Nick and I work full time at an office and knowing his background in the game development I asked him to show me some of his work. I was shocked to see that he had developed some impressive games. We then started talking about how great it would be to be able to make a game full time. We knew it was going to be difficult to accomplish because we would need to spend a lot of time working on the project but at the same time we also needed to make money. I started to look into Indiegogo and all the wonderful projects that were being made because of the wonderful people who donated to their vision. To my excitement I told Nick about it and we began working on a title for the game.
We thought about classic and new adventure games...
Super Mario Bros. is great because its addicting, polished and well crafted level design.
Earthworm Jim is great because it was innovative and extremely funny.
Castle Crashers is great because of its excellent art style, funny, and above all different.
We sat and thought about how we could make a game to this level while still bringing something new to the table... then... it hit us! These classics are always based around a single idea. Good guy always stops the bad guy from taking over the world/saving the princess. We thought, what if we made a game where the shoe was on the other foot? So...BOOM! A Twisted Tale emerged!

What We Plan On Doing With The Donation
Help The Community- We will be going to Colleges to talk to people about our ideas as well as getting ideas from young designers. Along with that we plan on giving internships to people who are not as fortunate to have the opportunity to be apart of developing a game.
Surviving- We are going to be working around the clock to make this game the best it can be. Currently the two of us are working 50 hour weeks and we would like to be able to focus more on the game and collaborating with the fans on ideas for A Twisted Tale.
Software- Software can be an expense that would be essential for us to make the game (which can be pretty expensive)
With your help you can make our dreams come true!
Most of all, help grow our company- We want to be able to hire people for the future of this game. Our goal is to hire people who dont have the oppertunity to be able to be apart of a game company. We want to give underdogs a chance to shine!
We Want to Hear From you!!
Along with creating the game, we are going to produce weekly live airings of a podcast where the two leading developers talk about the games progress, gaming news and take calls from you the listeners! We want to be able to show you how far we are coming along in a different perspective than most developers. Not only are we able to show you our progress, it will allow us to get to know the fan base rallying around our game.
Check out our website (clockworkgamestudios.com) for more information about the visionaries behind our game; As well as what we plan on doing with the game.

Thanks for checking out our page!
Team on This Campaign:
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Taylor RadiganLead Designer
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