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April 2009

April 30, 2009

6Q with John Paul Rice of No Restrictions Entertainment

  

OneHourFantasyGirl John Paul Rice of No Restrictions Entertainment (formerly with Mandate Pictures/Senator International) is a successful filmmaker having produced Three Stages of Stan in 2002 and One Hour Fantasy Girl in 2008. 

The latter tells the story of a 20 year old girl who ran away from an abusive alcoholic mother at the age of 15 only to find herself working as a dominatrix in escape of poverty.  Rice has utilized the internet extesively: from casting via YouTube videos to audience-building via MySpace & IndieGoGo. 

His endless experimentation with marketing tactics resulted in the discovery of a passionate core audience he would've never expected--women fighting against domestic violence.  Learn from his DIWO story!


* * * * * * *

Q1.  What are the goals for One Hour Fantasy Girl?

JPR: A return for our investors and that our film is enjoyed by people who see it.

To achieve these goals, we are self-distributing the DVD on the film’s website www.OneHourFantasyGirlMovie.com with most of the sales traffic coming from our online fan base (now over 16,000 fans and growing) via social media sites. 

Next, we are expanding our distribution by targeting and selling to the 12,000+ independent video chains/stores in the U.S. for rentals.  Stores such as Vidiots www.vidiotsvideo.com here in Los Angeles now carry the film.

Our next step is to partner with a national organization that combats domestic abuse (part of the main character’s back story shown in the film). A portion of each DVD sale for ONE HOUR FANTASY GIRL will go toward a cause that helps victims of domestic abuse.

Based on theatrical audience responses where over 80% purchased a DVD after seeing the film, along with expressed interest from our diverse fan base, we believe a limited-platform theatrical release in 10-15 cities is possible along with strong foreign broadcast sales. In order to secure a distributor that puts in effective marketing dollars, we are using our social media network as the foundation to build the film’s value, backed with hard sales data.

Q2.  How are you identifying, reaching and building your audience?

JPR: We have built a solid presence on social media sites such as Myspace, Facebook, Youtube, Twitter and IndieGoGo. Based on responses and numerical data obtained from these sites, a large majority of the film’s audience is women who say they identify with or care for a strong yet troubled young girl trying to pull herself out of a bad situation. That, combined with the theme of empowerment, survival and never giving up hope, seems to resonate with them. Young men and adult males like the film too, but the core demographic for ONE HOUR FANTASY GIRL is women.

First, to reach out, individual friend requests are sent to people that we believe best fit with our primary and secondary demographic. As in the case with Myspace, we send each request with a short, often personalized message inviting potential fans to check out the film clips, trailer and ask them to let us know what they think.  When they accept, we thank them, one-at-a-time, and leave a door open for conversation. 

Second, to expand our online audience, we contact bloggers and film sites that review independent film, sending a link to the trailer, clips and ask if they'd like to check the film out for a review on their site. 

Third, to reach a larger portion of our primary demographic beyond the web, we are targeting non-film print magazines for reviews as well as stories about elements in the film or “making of” with an angle catered to the magazine's audience.  

Fourth, we plan to contact university film departments and student groups to sponsor screenings of the film on campuses across the country. 

Q3.  What tactics did you use for financing? Any advice? 

JPR: It all starts with the script and the scope of the story which determines the budget. Because of the way the story was crafted with a limited number of locations and characters; we were able to set out with a realistic goal of producing a film that, should no one else invest, we could finance ourselves without going into debt.  The director and I set aside what we could afford from each pay period for one year (starting at 8 months before shooting). At the same time, we reached out to all of our contacts - friends, family and business relationships. For some, we presented a group investment pitch along the lines of "If I can get four other people to put in X amount each, would you invest X amount in our movie?" They say "yes”, we get signed letter of intent, then on to the next person with the same pitch. By the time we were through, we had raised $100,000 to complete the film.

Aside from these tactics, we believe the key that made all of this work for our investors was first, their reaction to the script and second, after meeting with us, their belief in our ability to execute the plan.

Advice: Don’t wait for Hollywood to tell you when you can make your film. Tell the story that you believe in. Be passionate, measured and reasoned in your approach. Dream big but plan and work in reality one step at a time. A major key to the success of executing this film was that Edgar and I mapped out what we needed to do week-by-week, 6 months before the first day of shooting.

Q4.  What role does the Internet and social media play in your DIWO (Do-It-With-Others) fund raising or audience-building? 

JPR:  We have yet to tap into this on the fundraising side. That said, the internet played a key role in everything we did on this film - from pre-production, online casting, crewing to shooting, post-production, marketing and self-distribution. Social media sites have shown us how to identify and cultivate an audience.  The most important lesson learned early on is to treat this as a relationship with people, not a numbers or dollars game. A filmmaker who approaches this as a unique opportunity to connect with fans - engaging them in a dialog, making them an active part of your film making experience and cultivating that into a long-term relationship - then based on what we have seen in the first months of our film’s release on DVD, the opportunities for higher profits and potential fund raising are far greater than the traditional methods and routes to finance, produce and sell a low-budget indie film.

Word-of-mouth is key to this process as it is probably the most powerful and effective form of communication. It used to be the slowest but the internet and mobile technology has completely broken that barrier. As part of our audience-building model, we are further using our social media to connect with locals in states and cities that will work with us to coordinate locally on the ground setting up a weekend of screenings, gather local media to cover the event and help to secure venues.

Q5.  How do you connect your online campaigns with offline fund raising and audience-building?

JPR: Our investors on ONE HOUR FANTASY GIRL were pleased with the way the film turned out and that adds to their confidence in the film’s potential but that only goes so far.  With our online fans buying the DVD and their reactions strongly positive, this further validates and reinforces our investors’ confidence in the film and gets them excited to be involved in the next film. 

Based on this observation, for our next film, we are exploring creative ways that combine matching funds from other groups of investors and our fans, taking from political campaigns and seeing how we can effectively apply that model. The most important aspect of this piece is placing you in the fan’s shoes and seeing it from their perspective.  What are you offering that they cannot get anywhere else? 

Q6.  What is next on your radar?  And where can folks follow your efforts?

JPR: Next up for us is the sequel to ONE HOUR FANTASY GIRL, a dark comedy entitled THE BOY WHO COULDN'T SAY NO, the story of a 19 year old Mormon Missionary who falls in love with an ex-dominatrix. The type of audience we believe BOY will draw is people who enjoyed films like LITTLE MISS SUNSHINE & SECRETARY. 

The best place to connect with us is at www.OneHourFantasyGirlMovie.com – all the social media websites for No Restrictions Entertainment are linked on the main page.

* * * * * * *

To get involved, watch the trailers, contribute & get VIP perks, endorse, comment or follow ONE HOUR FANTASY GIRL or  THE BOY WHO COULDN'T SAY NO, click on their GoGoWidgets below.  You can follow John Paul Rice on IndieGoGo as weel as www.indiegogo.com/NoRestrictions.




April 29, 2009

What's a GoGoWidget and How do I Use it?

  
Hey Folks,

I wanted to do a special blog on widgets based on questions I've been getting from folks.  First I'll discuss what widgets are in general and then get into GoGoWidgets - the custom widgets we've built for every IndieGoGo project.

What's a Widget?
Wikipedia defines a widget as: "a portable chunk of code that can be installed and executed within any separate HTML-based web page by an end user without requiring additional compilation."

Hmmm. Does that help?  If not, no worries.  Here's my definition.  A widget is like a clickable bumper sticker that:
  • reflects real-time information from a website
  • can be pasted almost anywhere on the web (including websites, blogs, and emails) 
  • is small, digital and can have images on it (not just text) and have interactivity built in just like a website  
Is that better?  If not?  Maybe an example will help.  A common widget is a weather widget that I have pulled into my iGoogle page, for example. The weather widget below:
  • reflects the current weather from www.weather.com in my selected location
  • is posted in my igoogle 
  • is 2 inches by 3 inches and lets me click into other views for more detail
Igoogle

In a way, my iGoogle screen is just a bunch of different widgets nicely organized onto one webpage.  As you can see, I have a Wikipedia widget and a Google Maps widget on my igoogle webpage too. So technically I'm looking at a bunch of websites all at once, or rather I'm looking at relevant and real-time information from a bunch of different websites all at once.  Make sense?  (Note, Google calls the widgets they make "gadgets.") 

So what's a GoGoWidget?
A GoGoWidget is a widget for an individual project on IndieGoGo.  It:
  • reflects the current fundraising status, title and tagline.  As folks contribute to a project on IndieGoGo.com, the funding bar in its GoGoWidget updates (no matter where the GoGoWidget rests on the web)
  • can be posted on websites, blogs, newsletters and emails by both filmmakers, fans, bloggers, organizations and others 
  • is about 2 inches by 2 inches (but can be adjusted according to the preferences set by the person or organization sharing the widget.  A new skinny GoGoWidget was just released.)
Here's an example GoGoWidget for the IndieGoGo project: Co-Ed. 



How do I create a GoGoWidget?
No need!  We've done that for all projects on IndieGoGo.

Where do I find a project's GoGoWidget?
Head to the IndieGoGo profile of the project whose GoGoWidget you'd like to share on a website, blog or email.  In the "Share" section of the profile, click on the GoGoWidget icon (a bullhorn).  You'll be taken to the GoGoWidget page.

GoGoWidget
 

How do I paste a GoGoWidget to a website, blog or email?
For websites and blogs, you can copy the html code that we provide and paste it in the html source for the website or blog. Detailed instructions are included in each project's GoGoWidget page.

GoGoWidget2
 

For emails, copy and paste the image first and then the url code we provide.  Again, detailed instructions are included in each project's GoGoWidget page.

What happens when someone clicks a GoGoWidget?
Clickers are immediately taken to the project's profile page where the can learn about the project and take action (contribute, endorse, friends, follow, etc.)  The GoGoWidget is a great marketing tool to draw in new fans.  A click-through shows up in your Stats section as a referral.

Who can share GoGoWidgets?
Everyone!  Projects, funders, fans, bloggers, organizations promoting a project to their members on their website or in their newsletter, and any one else can share a project's GoGoWidget.  The more the merrier.

If you have a project and you'd like to get your fans more involved: ask them to share your GoGoWidget via email or on their websites and blogs.  Check out: Turn Viewers into Promoters.  Also read How to Market to Bloggers.

Questions? 
Let me know or dial-in for DIWO Live! each week.  I also recommend Audience-Building 101 and Turn On Your Recommendation Engine for more on IndieGoGo's Share tools. 


Cheers,

GoGoDanae
 

April 28, 2009

Digital Hollywood: How To Grow Your Audience - Get your IndieGoGo Discount

  
Digital Hollywood2IDA

GoGoSlava and I are headed to Los Angeles for Digital Hollywood. GoGoSlava will be talking DIWO (Do-It-With-Others) at the Content Summit on IDA's panel: How To Grow Your Own Audience. Don't miss the discount details below.

* * * * *
INDIEGOGO PANEL:

How to Grow Your Audience: Alternative Methods of Distribution and Marketing for Documentary Films

Presented by International Documentary Association
2:00-3:15 pm
Loews Santa Monica Beach Hotel - Location

Speakers include:
  • Rick Allen, CEO, Snag Films Adam Chapnick, President, DocWorkers
  • Scott Hamilton Kennedy, Writer/Director, The Garden
  • Slava Rubin, Co-Founder, IndieGoGo
  • Steve Savage, Co-Principal, New Video
  • Peter Yared, CEO, iWidgets
  • Moderator: Eddie Schmidt, President of the Board, IDA


THE CONTENT SUMMIT:

12 Hours, 7 panels, 1 Keynote, 1 Screening:
The inaugural Digital Hollywood Content Summit takes place on Tuesday, May 5 at the Loews Hotel in Santa Monica during the Spring '09 conference of Digital Hollywood.

Discount Information:

  
Presenters:

  • AFI Digital Content
  • Academy of Television
  • Arts & Sciences
  • International Documentary Association
  • Writers Guild of America
  • ASIFA Hollywood
  • KCET / PBS
  • International Academy of Web Television

April 27, 2009

Week-O-Tweet #2

  

A weekly dose of favorite IndieGoGo posts.  Follow at @GoGoSlava and @GoGoDanae

  1. excited to have IndieGoGo move on to the last round as a finalist of NYC's Entrepreneur Week - http://tinyurl.com/c92jpq #indiegogo from web
  2. 3 teens raise over $100k from fans online by offering credits in film - http://tinyurl.com/d6oxg2 #indiegogo
  3. Tough times for venture funding http://tinyurl.com/cy43va indiegogo
  4. excited to have IndieGoGo selected as a top 21 company in NYC by Entrepreneur Week - http://tinyurl.com/d7qjnl #indiegogo
  5. Just finished chatting at Minnesota IFP Producers conference - http://tinyurl.com/cc6vyn IndieGoGo
  6. IndieGoGo to speak at IFP Minnesota on 4/18 - http://tinyurl.com/cc6vyn #indiegogo
  7. RT @Aortanovas: Joined IndieGoGo - Felt guilty I wasn't filmin' something myself right now. Made contibutions towards 3 Indie flms
  8. IndieGoGo's Week-O-Tweet - http://tinyurl.com/dgp3df #indiegogo

April 16, 2009

IndieGoGo to speak at IFP Minnesota on 4/18

  

About-over IFP

IndieGoGo will be joining a great line-up of speakers in Minneapolis, MN presenting at the 2009 Independent Producers Conference: Solving the Distribution Mystery on April 19th.  Come listen, ask questions, and say hello.  Follow on Twitter @GoGoSlava

  • When: Saturday, April 19th
  • Where: Minneapolis Community & Technical College, Whitney Hall, Rm. L.3000, 1501 Hennepin Ave., Minneapolis (*Whitney Hall is the newer glass library building in the center of campus directly facing Hennepin. Parking is available in the ramp directly across the street for $5.)
  • Times: 9:00 am–5:00 pm (Detailed schedule here)
  • Price: $50 IFP Members* / $40 Students & Seniors / $75 General Public

April 15, 2009

Week-O-Tweet

  

A weekly dose of favorite IndieGoGo posts.  Follow at @GoGoSlava and @GoGoDanae


  1. What Makes a Movie a Movie? http://tinyurl.com/ddxs9m #indiegogo
  2. Fan Funding continues gaining traction http://tinyurl.com/c2h75q # IndieGoGo
  3. quick notes on digital film distribution site options - http://tinyurl.com/djhu2k
  4. RT @chrisabraham One of the best Twitter Primers I have seen: http://bit.ly/pAZs #indiegogo
  5. Making your first movie is a lot like starting a new business - http://tinyurl.com/dlno35 indiegogo
  6. Adventures in Self-Releasing Film: The Less Money Equation - http://tinyurl.com/d7egep #indiegogo
  7. RT @davemcclure "The Startup MBA" http://bit.ly/L94G (list of startup blogs from @VentureHacks @SgBlank) #metrics #startup #indiegogo
  8. Show me the Money @ DIY DAYS Boston http://tinyurl.com/ckr3wr
  9. Prepping you film for self distribution http://tinyurl.com/d3lpxg #indiegogo
  10. Cops to get wearable recordable cameras http://tinyurl.com/ccxfnb
  11. Crowdsourcing Customers as Investors - http://tinyurl.com/cdb4o6
  12. IFP still accepting submissions for Narrative Film Labs till 4/17 http://tinyurl.com/cwmscv

April 08, 2009

Start Talkin' - Introducing DIWO Discussion Forums on IndieGoGo

  
ForumButtons

We're very excited to launch the DIWO Discussion Forum - the interactive venue for IndieGoGo members, fans and staff to discuss all things DIWO.  


DIWO_Discussion_Forums

Folks wanted a place on IndieGoGo to ask questions, get feedback, share stuff and learn from one another, so we made it happen!  Share, exchange, learn and help others make independent happen too.

HOW TO GET TO THE FORUMS:

Besides the Forum links at the top of IndieGoGo.com and in the sub-navigation bar below "Home" (as shown at the top of this blog entry), you can also get to IndieGoGo's DIWO Discussion Forum through Resources.

Resources


Show me the Money @ DIY DAYS Boston

  

Having been a part of the DIY DAY series last year, below is one of the presentations by IndieGoGo.  Thanks to Lance Weiler and friends, we were fortunate enough to meet many filmmakers around the country as we participated in each of the sessions including; Los Angeles, San Francisco, Boston and New York.  Following is the Show Me the Money talk from Boston.



As today’s global financial markets struggle, the U.S. presidential candidates are raising over $1,000,000 a day online in sub $1,000 contributions from individuals. In other industries, companies like Prosper, Kiva and Sellaband are eliminating the middlemen and democratizing fundraising as well. The secret is crowdfunding and fan participation. Through a direct connection (i.e. social networks, email, distribution outlets, blogs, house parties, twitter, chat) and a call to action, each case study is converting niche audiences into their fundraising and promotional base. “Show Me The Money” discusses the trends, the tools, and the companies pioneering DIWO (Do-It-With-Others) Funding and Filmmaking. From widgets to VIP perks, this presentation is for the independent artist interested in engaging their audience to raise money.

San Francisco Film Society's Sean Uyehara on Non-Traditional Film Programming

  

The rapidly approaching San Francisco International Film Festival made for a good excuse to sit down recently with SF Film Society programmer Sean Uyehara to hear his thoughts on new media’s role in film. He’s a knowledgeable person to ask: in addition to leading film and music programming for the International Festival beginning this month, Uyehara plans content for the SF International Animation Festival in the fall and year-round live multimedia events for the bi-monthly screening program SF360 Film + Club.

Uyehara, who started as a volunteer screener for the film society’s awards series out of film school, got his first job in the publications department putting together the festival’s program guide. After becoming a programmer, he created KinoTek, a non-traditional programming thread "dedicated to exhibiting cross-platform technologies and emergent media," in the words of the Film Society. KinoTek presentations at past International Film Festivals have included generative art, VJ performances, social and collaborative video, and live animation.

When asked about the types of personality traits that are important to unique festival programming, Uyehara identified the following characteristics:

  • Curiosity: It’s imperative that a programmer be open to finding something good in an unexpected place, Uyehara said. "Otherwise forget it--much of what we do is turning over rocks and looking underneath."
  • Integrity: Knowing what value you’re able to offer audiences but not overstating your role is important. Uyehara also warns against exploiting projects by novice filmmakers and said that it’s important to work together so first-time distributors understand what they’ll get out of a project or festival.
  • Foresight: A good programmer’s ability to look beyond their own film preferences and host screenings with projects that push boundaries is crucial. "I try to program things that are on the edge of my own taste," said Uyehara, who said only showing films of interest to him would be a disservice to local audiences. "The important thing is creating a public program that will engage people on a social and cultural level, that has relevance. Our work isn’t done in a vacuum."

He doesn't work in one either, stressing that he's one of several programmers and part of a large team that plans and executes the annual International Film Festival. Uyehara said he admires fellow SFFS programmer Doug Jones, whose work is reflected in the film lineup for this year’s festival announced last week, for his efforts to promote up and coming filmmakers and encourage their work to be shown.

April 07, 2009

IFP Filmmaker Labs – Call for Narrative Rough Cut Features Due by 4/17

  

Logo IFP

Spring has arrived, which means its time for a new round of first time filmmakers to learn from the experts that the IFP pulls together during their IFP Independent Filmmaker Labs.  The Labs are a national program connecting mentors and projects before they are submitted to festivals.

The Doc labs are set for 4/13 - 4/17 and the narrative labs for 6/8 - 6/12.  While the doc lab submissions are closed the narrative lab submission deadline is April 17.  Apply now.

Led by experienced producers, the Labs assist filmmakers in tackling the creative challenges of completing their modestly-budgeted, independently produced films - getting a leg-up before industry exposure. The five-day mentorship program in NYC challenges filmmakers to realize the full potential of their footage and stories with ongoing dynamic feedback and advice on technical & creative issues and distribution methods. The Labs are for first-time, narrative feature directors in the late stages of post-production.

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