Gina Kamentsky creates kinetic sculptures which exist in the somewhat chaotic and messy real world and animated films for the screen where gravity is a bit less of a concern. Her path leading to this follows some interesting twists and turns starting in Buffalo New York where she played punk rock at night and during the day, slept under her desk at Fisher Price Toys with occasional breaks to design playthings for toddlers. Between then and now she’s created a giant clock which burns sticks of incense, designed a Limbo game for kids, built a series of robot sculptures on commission, created sculptural lighting for a roadhouse in Texas joined a motorcycle gang, and created several animated films including one about donuts having sex.
Her current artistic concern involves invoking the sweet spot where representation and surface push and pull each other like a two-headed lama. She is pursuing this by drawing and painting images directly on film stock, a technique, known as Direct Animation.